Showing posts with label iPad. Show all posts
Showing posts with label iPad. Show all posts

01 March 2011

Mr. Snuggles

Mr. Snuggles isn't a real cat, but an app for the iPhone.

I'm about to head off to Afghanistan for six months and will be feline-less during that time.  I was looking for some kind of purr simulator and ran across Mr. Snuggles.  I tell you what... For a simulated purr, it's just as soothing as the real thing.

The obvious drawback is that you don't get the tactile enjoyment you normally get from stroking a real cat's fur.  But the simulated fur does react to your touch, so you can smooth it out or ruffle it up. One obvious plus is that you don't have to worry about cleaning a litter box.

Even though the app is designed for the iPhone, it works just as well on the iPad.  With the "2x" feature, you have an even bigger kitty to pet.

15 January 2011

The iPad Test

I'll be traveling for work over the course of the next couple weeks, so I'm going to attempt making posts along the way using the iPad. As with most things iPad-ish, not everything works the same when using the version of Safari that's loaded onto the thing as when using the version that's loaded onto my laptop.

I'll say one thing, though. It'll be interesting to see what autocorrected words I might not catch before publishing new entries.

13 January 2011

Zoltor the Fortune Teller

For as long as I can remember, I have always been fascinated by the fortune teller machines you see sometimes in arcades.  I think the last one I remember seeing in operation was in the entry lobby to the Winchester Mystery House in San Jose, CA.  Come to think of it...  I might still have the fortune card from that visit somewhere...


09 January 2011

Stair Dismount

Stair Dismount is a fun little application for the iPhone and iPad created by Secret Exit.  The premise of the game is that you have a virtual character, Mr. Dismount, who you can push off various high places - stairs, cliffs, ski lifts, airplanes.  As he falls and bounces off outcroppings, you rack up points by the number of fractured bones he receives and how many times he somersaults through the air.  Each bounce comes with a rather satisfying crunching sound.